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10 x 10 challenge: Month 1 recap and new challenge added

10 x 10 challenge: Month 1 recap and new challenge added

January has come and gone faster then I would have wanted. Gamingwise it was a reasonably good month for me with 48 games played and 12 games I’ve played for the first time. These are pretty good numbers for me, as I usually strive to play a game a day one avarage.

It was also the first month of my 10 x 10 challenge. Let’s take a little look at the graph:

10 x 10 january

Status at the end of January

To be completely honest, I don’t think I’ve done too well in the first month. I’m very happy with my multiple plays of broom service and codenames (even though that one feels a bit like a copout and might still change). It’s a shame I didn’t get to play Mombasa this month as well as Battlelore and Arcadia quest. Even though February is a relatively short month, I have some gaming plans that should help me stay on target.

When selecting the list of games for the 10 x 10 challenge, I intentionally left some heavier, longer games off the list. During the month I started thinking I could really use an incentive to play some heavier games more frequently as well, so that’s why I’ve decided to up the ante a bit and constructed a second list:

collage-2016-02-04

This second challenge started on 1-2-2016, which means I will only have 11 months to play these 5 titles 5 times each. I’ve chosen the following games:

 

  1. The Dilluvia project: One of the spielworkxx releases from 2015. I’ve not had time to play this one yet, because I’ve been struggling with the rules. A playthrough video has helped solve this though, so I should be good to go.
  2. Scythe: It’s not even out yet and will only be released around august/september. I still think I’ll manage 5 plays pretty easily
  3. The Gallerist: My favorite designer did not have a space on the other list, so I’m doubling up here. The gallerist was my favorite game of 2015, so I hope I’ll be able to play some more this year.
  4. CO2: And the other Vital Lacerda title on the list. I really like the way this game feels and I think it will be well liked by most of my gaming group.
  5. Trickerion: This game is a huge table hog. I probably will only play with 4 people during the monthly game day due to space constraints. I love the theme and look of this game though, so I have high hopes.

On the 10 x 10 page, you’ll also be able to follow this challenge with a continuosly updated graph:

5x5 challenge start

Empty so far.

Take care guys and see you around.

 

Sjtollie

Sjtollie’s 10 x 10 challenge

Sjtollie’s 10 x 10 challenge

With an ever expanding collection, it’s sometimes hard for me to get some games to the table more than a handfull of times. Over on Boardgamegeek a lot of people are having this same issue apparently, as for several years people are doing a so called “10 x 10 challenge”. This basically means they challenge themselves to play ten different games, ten times each.

I think this is a good initiative, so this year I would like to join in on the fun! I started thinking about games I really wanted to play ten times this year and started making a list. At first, the list contained a lot of really long and heavy games, but somehow this didn’t really felt achievable to me. That’s why I started on adding some diversity to the games for my list. This year, I’ve chosen the following games:

collage-2016-01-07(1)

  1. Isle of skye: A quick game with a lot of replayability and some interesting choices. I don’t own it myself though, so I’ll probably purchase it.
  2. Arcadia Quest: I really want to complete the beyond the grave campaign at least once before Inferno arrives. I also plan on painting my set, but that’s a different story all together…..
  3. Codenames: A secret santa gift from this year. I’ve heard great things so I think this one will be an easy one to achieve. (might up the number along the way).
  4. Viticulture: I love this game so much! One of the most elegant designs out there. I’m sure I’ll find people to help me with completing this one, as it’s pretty popular at our games club.
  5. Broom service: This one is a bit more approachable. I hope to play this game with non-gamers. Somehow I always have a good time while playing this pretty light (but mean) game.
  6. Stronghold (2e): I did a lot of demo’s for this game at Essen last year. I love to explore it a bit more and get some plays in with some of my go-to 2 player buddies.
  7. Russian railroads: I hope this doesn’t make me sound like a snob, but we use this often as a warm-up on heavy euro nights. A lot of replayability, especially with the german railroads expansion.
  8. Mombasa: One of the surprises from last year. Not sure about the replayability though, but I have good faith.
  9. The voyages of Marco polo: Nice middle weight, but quick to play euro game. The random set-up and the different player powers make this game (almost) infinitely replayable. Especially if you add the mini expansion.
  10. Battlelore (2e): My favorite command and colors game. A lot of people in my gaming group own this and I really want to play it more. We’re scheduling a tournament soon, so I hope to get a lot of plays in then.

 

I plan on evaluating my progress after every month, so expect an update on this post next month. I keep track of this challenge in a simple graph, just so I have something visual next to the plays I log on BGG.10 x 10

 

Tell me what you think about my list, will I make it? Maybe you want to join in and comment with your own lists.

See you around next time,

Sjtollie

Board game blues top 10 boardgames of 2015!

Board game blues top 10 boardgames of 2015!

another year has passed and for boardgaming, 2015 has been a great year.  There were a good amount of games that could have made the cut into this top 10 list and that’s not even taking into acount the games that I didn’t play yet. I will only list games that were released in 2015, so some games I played for the first time in 2015 (Vinhos for instance) won’t find a place on this list.

Some games that were great, but didn’t make the cut to top 10: 7 wonders duel, Grand austria hotel, porta nigra. There are also some games I’ve yet to play sadly, including: Time stories, Blood rage and the dilluvia project.

10: Arcadia quest

pic2305263To be completely honest, I’m not much of an ‘ameritrash’ gamer. I don’t usually care for the randomness of dice and I generally don’t like backstabbing and the likes outside of wargames. Arcadia quest however, just hits the right spot for me. I got pulled in by the awesome miniatures and backed this on kickstarter a couple of years ago. Apart from the gorgeous components I’m really enamoured with the humor that’s dripping from everywhere. From the blatantly rArcadia-Quest-gameplay-2ipped off characters, to the funny campaign notes and entries in the rulebook I just fin this game hilarious. I hope to play it some more during 2016, while eagerly awaiting the inferno expansion I recently backed.

 

9: Shakespeare

650x650_4024902d920f21eb4c7b191cc91923400e91ea5330201a9449a4e52fThis game was somewhat of an impulse buy during Spiel in Essen last year, mainly because I thought the theme was interesting. After playing it a650x650_48aef49202be425cdf2cfc98baa16c119c69ac9a7337df408675ceac couple of times though, I’m growing really fond of this game. One mechanic I really like in this game is the bidding for turn order with actions. There are some other clever and pretty uncommon aspects of this game and somehow it gels together really well for me. Consindering Ystari’s track record, this game really surprised me.

8: Signorie

What’s your pic2684003_mdgame is a company I can almost buy games from without looking and the 2 games they brought out this year have really cemented that opinon. Signorie uses dice in a novel way and that’s what really makes the game shine for me. It offers plenty interesting choices during play and there are many viable paths to victory. There are a lot of moving parts in this game, but the clear round structure gives it a real sense of ease when playing. This game seems to fly a bit under the rader because of WYG’s 20151027_222203other big 2015 release, but I highly recommend you try it out.

 

 

7: Elysium

A1ZRfxKyE4L._SL1500_.jpgElysium was released earlier in 2015 and I think that that’s the reason why it’s not really on a lot of people’s radar anymore. It’s a shame really, as this is a pretty awesome card game. The artwork is absolutely stunning and the whole game is visually very appealing, including the really smart and well thought out box insert. The game has a ton of replayability, since each game only uses 5 out of the 9 greek gods available. I really hope they will expand on this game in the future, even if it would only mean adding some addipic2349947_lg.pngtional gods. The thing I like most about this game is the card selection process you have every round. it uses 4 pillars of different colors and after every selection you get rid of one of the pillars. really nifty!

 

6: The voyages of marco polo

pic2461346_mdI love this game! The main idea is that each player represents a traveler on the silk road, each with a very unique power. All of these powers are very strong and it has happened to me quite often that when I use a new one I feel it’s the best power ever! That is, until the next play with a different character. The game uses a dice placement mechanic which I always enjoy very much. Couple this with the variable setup and ma4b41b8eca6bf2aade5f6b2d30fce192cny paths to victory and you have a game that will allways keep  fresh to me. Another plus is the relatively short playtime of 1,5 hours.

 

 

5: Viticulture (Tuscany)

pic2286246Viticulture is a game from stonemayer games, a company that I like to call the kings of kickstarter. They always run very well and very succesfull kickstarters and I’ve enjoyed nearly all of their games so far. Before I learned about Tuscany, I never played Viticulture. My first experience was with the collector’s edition where you ‘uncork’ new features to the game after every session. We played the game extensively and were increasingly happy with the evolution of our games. Nowadays, I always play with the same setup, mixing and matching some of 61maxqKc0HL._SX300_the added features, while staying clear of others. (for instance, I never use the arboriculture or the other expansion using an additional player board. ) One more thing I have to say is that this game features some of the most stunning components I have ever seen. The metal coins are so gorgeous I can’t stop playing with them during the game.

4: Mombasa

MOM_3D_LRMombasa came as a total surprise to me. Every year I prepare extensively for the Spiel fair in Essen, but somehow this game slipped under my radar. When I was introduced to it by a friend who picked it up, I immediately fell in love. Mombasa is basically a stock game, where you can invest in 4 different companies in Africa. The value of the stocks can be changed by the actions you take on the board. This makes it a very interactive game. The way you select actions is also very nice and I have not seen it in another game yet. Basically you play cards on 3 different slots (can be increased up to 5) and after a round ends, you place the cards in seperate discard piles. You’re only allowed to take 1 stack back to your hand, so this means you really need to plan out your turns. I love the way this game makes my brain hurt.  My only turn off for this game is the presentation, the board and components feel very bland to me.

3: Nippon

box3d.pngLike Signorie, Nippon is also publishedby what’s your game. It’s from the duo that also made madeira and panamax, both very succesfull games as well. I picked this game over signorie, mainly because of the sandbox feel that the game has. The length of the game is pic2687207_mddictated by a worker (dis)placement system, something I had not seen done before. I’ve played on all player counts and I really like it as much with two as I do with four. This is difficult to pull off in my eyes, but it was done very succesfully here. I will talk more about the gameplay in a future review, but I can sum it up as pure awesome.

2: pandemic Legacy

k2-_47a7d64e-be41-4ba2-ba97-59eb9d6ab6ed.v1.jpgLet me start off by saying that there aren’t too many coöperative games which I find enjoyable. I will even say that I don’t care too much for regular pandemic, even with some of the expansions.  Somehow, 2 of my friends suckered me into chipping in on buying this game and playing it through. And I’m really gratefull for that. The game is played over 12 months,  where you have 2 tries to succeed every month. There are bonuses for doing so, but being succesfull also comes at a cost of losing ‘funding’ (or action cards). Where the game shines though is the legacy deck, which dictates what happens every month. I have to say that this was the most immersive game I’ve ever played and might be my best gaming experience ever. This game made me feel happy, angry, sad, betrayed scared and basically very enthousiastic. (mostly in the same play even).  You unlock additional content after every game and it was really fun seeing the game change over the course of the year. We ended up playing the game to completion in 17 sessions and ended with a pretty respectable score. If you’re into coöperative games, don’t pass this one up!

 

1: The gallerist

pic2503200.pngAnd then we come to my favorite game of the year. Vital Lacerda has become my favorite designer by far over the last 2 years. With Kanban and Vinhos as two of my favorite games of all time, I was really excited for this game. At Spiel this year I got to talking to one of the guys from Stronghold games during dinnner, Paul Incao, and when I told him my most anticipated game was the gallerist his eyes lit up. He told me he developed it with Vital and he would help me get a signature on my copy. Both Paul and vital’s autographs grace the cover of what is easily the most beautiful game in my collection. I don’t want to delve into the mechanics too much (as I’ll cover that in a review) but thea63b4011a263fde0378276f8449f646b_original.png way all the seperate parts come together to form a sleek and elegant game is just brilliant. A lot of work has gone into the design and it’s all very thematically sound. (for the most part). Component quality is out of this world, from the box, to the tiles, to even the insert. Everything about this game is awesome. If you haven’t played it yet I would suggest you stop reading this article and start tracking down your own copy.

 

That’s it for now guys. Leave a comment on what you think about this list and tell me what you enjoyed playing last year. Is there a game you look forward to in the new year, please let me know.

 

Danny

 

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